Early American Chrononauts - The Card Game of 19th Century Time Travel
Not only will you learn about history while playing this game, you can change it!
You think you know Time Travel, eh? Have you seen the 19th century lately? Better check your ID. Your world is gone again.
Rev up your brand new Time Machine, and get ready to patch Paradoxes, otherwise the universe will be destroyed! Still having trouble re-aligning your original reality? Maybe you should focus on your collection. Search the past and future for unusual artifacts that could make you the winner! So shuffle up the new past, and start changing history!
What would have happened if the Boston Tea Party had been prevented, or if Paul Revere's midnight riders had been silenced? What if the USA had failed to purchase Louisiana, or if Washington DC hadn't been burned by the British? What if the Battle of New Orleans had been called off, or if the Alamo had been abandoned and razed before the Mexican army surrounded it? What if Maryland had joined the Confederacy... would the South have won the Civil War?
All of these questions and many more will be answered when you play Early American Chrononauts!
Early American Chrononauts is a stand-alone prequel to Chrononauts. The all-new TimeLine begins just before the American Revolution in 1770 and continues through the Civil War, stopping at 1916. As with Chrononauts, players travel through time to change linchpin events, patch paradoxes, and collect artifacts.
While this is a stand-alone game, it fits together with the Chrononauts TimeLine to combine the two games into one huge game.
This game makes you think - critically and creatively - and is a game you'll want to play again and again and again...
Have a question about this product? Click Here